Server data from the Official MCP Registry
MCP server for Godot game engine integration — control the Godot editor with AI
About
MCP server for Godot game engine integration — control the Godot editor with AI
Security Report
A comprehensive Godot MCP server with well-structured code, appropriate authentication via environment variables, and carefully scoped permissions matching its development-tool purpose. No critical or high-severity vulnerabilities detected. Minor code quality observations noted but do not materially impact security posture. The server appropriately uses the MCP SDK, validates inputs at tool boundaries, and manages credentials securely. Supply chain analysis found 2 known vulnerabilities in dependencies (0 critical, 1 high severity). Package verification found 1 issue.
3 files analyzed · 7 issues found
Security scores are indicators to help you make informed decisions, not guarantees. Always review permissions before connecting any MCP server.
Permissions Required
This plugin requests these system permissions. Most are normal for its category.
How to Install
Add this to your MCP configuration file:
{
"mcpServers": {
"io-github-tomaslucasutn-godot-mcp-bridge": {
"args": [
"-y",
"godot-mcp-bridge"
],
"command": "npx"
}
}
}Reviews
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