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Cross-media conversion engine: 2D art, 3D models and engine formats, deterministic over MCP.
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Cross-media conversion engine: 2D art, 3D models and engine formats, deterministic over MCP.
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Valid MCP server (2 strong, 4 medium validity signals). No known CVEs in dependencies. Imported from the Official MCP Registry.
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Documentation
View on GitHubFrom the project's GitHub README.
lumen
Lux in motu — light in motion. A cross-platform, cross-media
conversion engine, written in Rust (edition 2024, rmcp 3.8.0): one
operation core that bridges media formats — 2D art and sprite formats,
3D models, and game-engine packages — converting between them
deterministically from code-first records, so the same input record
yields the same output on any platform. Aseprite sprites and Bevy
were its first endpoints, not its purpose; the center is the factory
(one identity record, emitted as 2D or 3D) and the named, verified
converter chain between formats — one operation core behind three
surfaces —
- MCP tools for interactive media work: sprite operations, inspection, palettes, text, style presets, dream-animation automation, QA gates, and export backends (PNG sheets, WASM-4, TIC-80, VoidSprite file interop). All paths are project-root bounded.
- An A2A agent surface (v0.3.x JSON-RPC) for dispatched, long-running art jobs, with the trial-then-approval art-director loop as a protocol state. See A2A_DESIGN.md.
- A deterministic policy layer (APPA-style, adapted from
archestra-ai/OpenAPPA): every tool call is checked against
lumen-policy.tomlbefore it executes, decisions are replayable, and denials name the rule they violated. See POLICY_DESIGN.md.
Companion strategy — pair, don't duplicate — is in COMPANIONS.md. How lumen was built, in what order, and under what governance (including the evidence rule its first failed build produced) is in HISTORY.md.
Canon machinery (B2, 2026-10-28, D-292/D-312)
Character generation and derivation run against a single canon
record per character (canon-record/1), enforced by four tools
(15 registered total at 1.0.0; the 11 pre-B2 tools are unchanged):
-
canon_resolve— handle (canon://<lane>/<character>@<version>- record SHA-256) → record summary. Lane law in server code:
nsfw records are refused to qompass-lane callers; unclassified
defaults to nsfw. Records live in the SFW store under the
project root (
canon/<lane>/<character>.json); lumen never persists an adult record.
- record SHA-256) → record summary. Lane law in server code:
nsfw records are refused to qompass-lane callers; unclassified
defaults to nsfw. Records live in the SFW store under the
project root (
-
canon_gate— measurements → verdict over proportion and register bands (ink colour, stroke weight, shadow-edge hardness, saturation/contrast percentiles, key-light direction, iris spec, blush). Drift returns a typeddrift_detectedrefusal with per-metric deltas. PASS releases an artifact to the eye sheet, never to adoption. -
canon_generate— anchored generation broker. There is no unanchored mode: a job requires a canon handle, an anchor role, the keeper anchor + style-authority hashes among its inputs, and turnaround + plate reference inputs (reference conditioning). Jobs anchored outside the Owner-adopted keeper set are refused pre-generation. Every job persists a workflow-JSON provenance receipt (canon-receipts/<job_id>.json, digest-verified; tampering is detectable), and any supplied outputs are gated before the job returns as admitted. -
canon_convert— handled conversion (1.0.0, R-607): a project PNG is remapped under the record's fingerprint palette (nearest palette colour within its tolerance; out-of-tolerance pixels keep their colour and are counted) and the result is gated against the record's bands before anything is written — drift writes nothing. There is no unhandled mode on this tool; the pre-canon conversion tools keep their existing behaviour without a handle (SPEC §6).
The format/handle/gate crate is crates/lumen-canon (package
lumen-canon, lib canon_record), absorbed from the B1
reference implementation without re-derivation.
Also at 1.0.0: the Phase F motion evaluator leg is verified
landed in crates/lumen-rig-core (MOTION-EVALUATOR.md), and
the sprite→3D fidelity metric (silhouette IoU + landmark Δ)
ships in crates/lumen-factory with its first measurement on
record (crates/lumen-factory/FIDELITY.md). The server
package is lumen-mcp-server 1.0.0 (D-298 rename; the library
crate remains lumen). EFLO for the 15-tool surface:
EFLO.md. Utilization evidence: UTILIZATION.md.
Verified state (1.0.0, 2026-10-29, both machines)
- Workspace 557 tests passed / 0 failed / 8 ignored
(including lumen-canon's 39), lumen-rig-core 93 / 0,
lumen-factory 149 / 0; fmt clean; clippy
-D warningsclean (resolved clippy 0.1.100, nightly-2026-09-25 pin) on sandbox and primo; Diver gate at the primo mirror. (Suite split between validation and adversarial cases.) - Live interop gate against real Aseprite 1.3.18.6-dev and Bevy 0.18
BRP (
scripts/interop_check.sh): 5 passed / 3 failed — the failures are documented premise mismatches between lumen's assumptions and the real tools' behavior; see HISTORY.md.
Layout
src/— operation core:sprite_ops,inspect,palette,text,style,dream,qa,export,pipeline,policy,bevy,doc,vrm, and thea2a/surface (mod,task,http,registry).tests/— validation and adversarial suites, incl.interop.rs(live-tool gates, ignored by default).lumen-policy.toml— the shipped policy;lumen policy checkandlumen policy replayare its gates.
License
This project is licensed under the Apache License, Version 2.0.
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